By Niels Viaene

In many ways, this Gentry Open really showed that the community is not done yet with Gentry, it had been since the XIII edition that we had as many players showing up, with 21 people sleeving up their Gentry decks. It would have been 22, but I decided to judge without playing, giving up on my last chance to play Mishra, Excavation Prodigy, a card I had been trying to make work since it was printed but sadly failed to make work. In the end, it found an unlikely ally in Push the Limit, but that found its way through this event without Mishra support.

Semi-finalist Kjell Maekelberg (BG selfmill)

Main (60)
Huskbuster Swarm
Diamond Weapon
Akawalli, the Seething Tower
Garruk’s Uprising
Altanak, the thrice called
Hollow Marauder
Season of Loss
Urborg Lhurgoyf
Overlord of the Balemurk
Qarsi Revenant
Chitin Gravestalker
Overwhelming Remorse
Blanchwood Prowler
Ainok Wayfarer
Town Greeter
Say its Name
Rubblebelt Maverick
Jungle Hollow
Strangled Cemetary
Swamp
Forest
Sideboard (13)
Duress
Voracious varmint
Annoint with Affliction
Ambush Wolf

Kjell found inspiration in decks that were played in regular standard and ported it to Gentry, a very valid strategy when you see the core of a deck relies on Uncommons, rather than Rares and Mythics. With Innistrad block in the mix, there is usually a lot of synergy around milling your own deck, whether it is with returning things from the graveyard, or, in this case, reducing the cost of your signature spells. The deck aims to take a few turns filling its graveyard while supplying some chump blockers you do not really care about. Then, as soon as 4 to 7 creatures have found their way into your graveyard, all hell breaks loose and haymaker after haymaker starts hitting the board.

Semi-finalist Robbe Ipers (WR Push the Limit)

Main (60)
Clamorous Ironclad
Detention Chariot
Seize the Spoils
Burst Lightning
Tune Up
Skybox Ferry
Pyroclasm
Push the Limit
Thundering Broodwagon
Day of Judgement
Monument of Endurance
Valor’s Flagship
Sunfall
Destroy Evil
Demand Answers
Wind-Scarred Crag
Raucous Carnival
Plains
Mountain
Adventurer’s Inn
Sideboard (15)
Destroy Evil
Cathar Commando
Dog Walker
Griffnaut Tracker
Ride’s End
Trapped in the Screen

As teased in the intro, Push the Limit found its way into this event and into the top 4. Robbe Built a version of the deck featuring white for more Vehicles in Detention Chariot and used whit’s defensive spells to buy more time rather than trying to rush faster with Mishra, as I did. His transformational sideboard shows a back-up play against control decks that can stop your winning Sorcery but I know from experience, that is not where you really want to be.

Finalist Tibo Maes (WUR Dragons)

Main (60)
Zurgo and Ojutai
Bera, the Bounding Spring
Jeskai Shrinekeeper
Shiko, Paragon of the Way
Marang River Regent // Coil and Catch
Runescale Stormbrood // Chilling Screech
Twinmaw Stormbrood // Charring Bite
Abrade
Destroy Evil
Dispelling Exhale
Molten Exhale
Negate
Pyroclasm
Quick Study
Refute
Roiling Dragonstorm
Island
Mountain
Plains
Swiftwater Cliffs
Tranquil Cove
Wind-scarred Crag
Sideboard (15)
Abrade
Destroy Evil
Negate
Osseous Exhale
Smash to Dust
Union of the Third Path

Smash together control elements, tempo elements, and dragons, and you get… Tibo’s deck that aims to have answers for everything while posing enough pressure to make you go look for your own. With Runescale Stormbrood // Chilling Screech[/] doubling as permission and finisher, and [c]Twinmaw Stormbrood // Charring Bite doing the same with removal and finisher, the deck has tremendous flexibility and resilience built into it without even looking at Rares. And with the Twinmaw coming with a bunch of lifegain, it even protects a bit against mono red strategies.

Champion Renzo Verkooren (WB Pixie-Blink)

Main (60)
Novice Inspector
Nurturing Pixie
Sunpearl Kirin
Inspiring Overseer
Nowhere to Run
Grim Bauble
Elspeth, Storm Slayer
Unholy Annex // Ritual Chamber
Overlord of the Mistmoors
Scrollshift
Bandit’s Talent
Hecteyes
Momentum Breaker
Liliana of the Veil
Plains
Swamp
Forlorn Flats
Scoured Barrens
Orzhov Guildgate
Sideboard (15)
Ride’s End
Cathar Commando
Duress
Banishing Light
Final Vengeance
Anoint with Affliction

Much like Kjell before, this deck was heavily influenced by the mainstream Standard format, even causing some bans there. In Gentry, the deck was less problematic but clearly strong enough to compete in the capable hands of Renzo further solidifying his name as one of the best Gentry players. The deck aims to gradually keep chipping away at resources of your opponents while almost magically keeping their own flowing freely. There is no one big effect you need to worry about, just the everlasting needle pricks that seemingly effortlessly end in defeat.

Niels Viaene came into contact with Magic first through the Kazz & Zakk starter set in 1996, but it wouldn’t be until 2000, around the time Prophecy came out that he actually started playing magic thanks to his nephew. Niels’ Magic career has been a roller coaster up to now, including Grand Prix Paris 2009 top 8, Pro Tour San Diego 2010 top 8, becoming a L3 Magic Judge in 2015 and managing the community effort that is the League of New and Beginning Magic: the Gathering Players, the birthing ground for Gentry since 2012. All this comes from a deep love for the game that is far from diminishing.

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