By Niels Viaene

Time flew by and suddenly we find ourselves on the last days before another edition of the Gentry Open. We had a monthly that drew 13 players to ‘De Vrolijke Viking’, which was more people than attended the previous edition of the Gentry Open so it seems there is a growing interest in our little format. Seems like the opportune time to have another look at what we have seen played in Gentry and do a quick brainstorming for what we might see this weekend.

What we saw half a year ago

Half a year ago, graveyard interaction was all the talk in Gentry, with both Rite of Oblivion decks featuring cantrip creatures and reanimation in the form of Recommission and Phyrexian Missionary, and Colossal Skyturtle decks with Urborg Repossession breaking through in a big way. In the end, it was an Esper shell with Rite of Oblivion in the hands of Sander that took home the title, with Skyturtles being near completely absent from the metagame.

The other big player in the Metagame is Tolarian Terror getting featured in both the Control deck that made it to the finals, and in heavy blue tempo lists using it as a finisher next to game opener Delver of Secrets.

The rest of the field was mostly linear aggro decks in mono red and mono green form but those definitely have the base for upset wins against some of the top decks.

What we can expect today

Rite of Oblivion is very much around kicking up dust as both a card and a strategy with many different shells build around it, with straight-up WB versions competing with versions splashing for blue or even versions going for a more sacrifice-heavy Red component rearing their heads.

Colossal Skyturtle seems to have completely disappeared from the meta, with most players feeling the strategy is just too slow to compete and too fragile in the face of graveyard hate.

Green-based aggro in many different shapes has become a formidable opponent, largely due to its resilience in Gaea’s Gift and Tamiyo’s Safekeeping allowing it to play in ways that resemble very much the low to the ground interaction that is usually reserved for mono blue tempo decks.

That brings us to that shell, which has received little extra support but was quite fleshed out already. Unfortunately, these decks are extremely unforgiving to play. A single mistake can literally cost you the game and match for these strategies.

Who knew a wee little common could have such an impact?

And then there are the new Toxic strategies that have been introduced with Phyrexia: All is one. Get 10 poison counters and you die! In the beginning, it seemed like aggro strategies heavily leaning on White and Green were going to be the troublemakers but in the end, it turned out that the big nemesis is a very innocuous-looking card: Prologue to Phyresis.

What this card, and its brethren allow, is for a deck to give a first poison counter that it can then start proliferating, a process most decks do not have a way of interacting with. It turns the game into a race in which the Control gets to pull ahead by casting draw and interaction spells. Usually, these would keep the game in a status quo, but now suddenly a card like Experimental Augury is also helping to kill you slowly. Two decklists are floating to the top featuring this strategy, a blue-white deck featuring lifegain and sweepers to control the game and a blue-black one that has more removal and Voidwing Hybrid.

Deck (60)
Sunset Revelry
Island
Union of the Third Path
White Sun’s Twilight
Lay Down Arms
Farewell
Sunfall
Experimental Augury
Plains
Prologue to Phyresis
Witness the Future
Impulse
Mindsplice Apparatus
Bring the Ending
Tranquil Cove
Obscura Storefront
Skybridge Towers
Flow of Knowledge
Faithful Mending
Brokers Hideout
Elspeth’s Smite
Sideboard (15)
Negate
Syncopate
Deadly Riposte
Negate
Tolarian Terror
Deadly Riposte
Disenchant

Phyrexia: all is one had a lot of other tools to offer to players as well, but it seems like they are currently missing an enthusiastic player looking to optimize a strategy with them. The same goes for March of the Machine, Alan came in with a RG Battle deck one day and swept the room, proving there is still plenty of untapped design space available to people.

Deck (60)
Shivan Devastator
10 Mountain
Volcanic Spite
Forest
Invasion of Regatha
Invasion of Ergamon
Yavimaya Iconoclast
Rampaging Geoderm
Professional Face-Breaker
Lightning Strike
Invasion of Tarkir
Rampaging Raptor
Wary Thespian
Gaea’s Gift
Rugged Highlands
Ironhoof Boar
Sideboard (15)
Tamiyo’s Safekeeping
Return to Nature
Flame-Blessed Bolt
Smash to Dust
Tamiyo’s Safekeeping
Burn the Accursed
Return to Nature

And finally, we have some decklists by Tom to highlight some very strong linear strategies and to serve as inspiration.

Deck (60)
Audacity
20 Forest
Generous Visitor
Commune with Spirits
Fang of Shigeki
Tamiyo’s Safekeeping
Bite Down
Gaea’s Gift
Tomakul Honor Guard
Blanchwood Armor
Kami of Transience
Fight Rigging
Jugan Defends the Temple
Tribute to the World Tree
Sideboard (15)
Turn the Earth
Return to Nature
Bamboo Grove Archer
Epic Confrontation
Return to Nature
Bamboo Grove Archer
Season of Renewal
Deck (60)
Play with Fire
21 Mountain
Ancestral Anger
Festival Crasher
Lightning Strike
Chandra, Dressed to Kill
Thermo-Alchemist
Reckless Stormseeker
Reckless Impulse
Electrostatic Infantry
Voldaren Epicure
Mechanized Warfare
Solphim, Mayhem Dominus
Kumano Faces Kakkazan
Sideboard (15)
Abrade
Raze the Effigy
Flame-Blessed Bolt
Abrade
Burn the Accursed
Deck (60)
Avabruck Caretaker
Mountain
Thundering Raiju
Defiler of Vigor
Forest
Orochi Merge-Keeper
Kami of Whispered Hopes
Volt Charge
Lightning Strike
Invigorating Hot Spring
Armored Scrapgorger
Halana and Alena, Partners
Gaea’s Gift
Hangar Scrounger
Rugged Highlands
Chomping Kavu
Sideboard (15)
Fade into Antiquity
Flame-Blessed Bolt
Return to Nature
Fade into Antiquity
Tamiyo’s Safekeeping
Epic Confrontation
Deck (60)
Island
Prologue to Phyresis
Anoint with Affliction
Swamp
Infectious Inquiry
Vraska’s Fall
Vraska, Betrayal’s Sting
Experimental Augury
Bring the Ending
Vivisurgeon’s Insight
Sheoldred’s Edict
Sorin the Mirthless
Mirrex
Malicious Malfunction
Obscura Storefront
Dismal Backwater
Kaito, Dancing Shadow
Sideboard (15)
Duress
Negate
Rotten Reunion
Ephara’s Dispersal
Deck (60)
Skrelv’s Hive
Swamp
Annex Sentry
The Wandering Emperor
Pestilent Syphoner
Plains
Anoint with Affliction
Indoctrination Attendant
Rite of Oblivion
Mirrex
Vraska, Betrayal’s Sting
Scoured Barrens
Sunlit Marsh
Vivisection Evangelist
Phyrexian Missionary
Spirited Companion
Inspiring Overseer
Sideboard (15)
Annihilating Glare
Duress
Disenchant
Recommission
Rotten Reunion
Disenchant

That is it for now. I wish I had more decklists and deckbuilding tips for you but sometimes life gets in the way of things. I look forward to seeing the Gentry community represented at the next Open. See you all on Sunday July 9th at 13h00.

Happy brewing,

Niels

Niels Viaene came into contact with Magic first through the Kazz & Zakk starter set in 1996, but it wouldn’t be until 2000, around the time Prophecy came out that he actually started playing magic thanks to his nephew. Niels’ Magic career has been a roller coaster up to now, including Grand Prix Paris 2009 top 8, Pro Tour San Diego 2010 top 8, becoming a L3 Magic Judge in 2015 and managing the community effort that is the League of New and Beginning Magic: the Gathering Players, the birthing ground for Gentry since 2012. All this comes from a deep love for the game that is far from diminishing.

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